Born in 2000, Rey Zhong graduated from the Ringling College of Art and Design. He began his career as a 3D artist in the game industry, contributing to notable projects such as Halo Infinite (2021) and Forza Motorsport (2022). Currently, he holds the position of Senior 3D Environment Artist in an unreleased AAA game project. His focus lies in 3D rendering art, digital sculpture, and concept art.
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This review was published by Circle Foundation for the Arts © CFA Press ∙Images are courtesy of the artist